Showing posts with label math. Show all posts
Showing posts with label math. Show all posts

Monday, September 12, 2016

Convergence Rank And Its Applications

In this paper, we explore an algorithm to determine the relevance of each item in a finite set of items in reference to each other to address an item you have to first go through a convergence or proxy item. If we imagine a media streaming company (convergence item) and all its available genres for playback (items in a finite set), how relevant is each music genre at different moments in time? Or with a sports broadcasting company and the covered sports, how does the relevance of each sport changes throughout the year as sports seasons begin and end?

As the algorithm gets developed in the paper, we introduce an artificial node to the relationship graph, which brings a disproportional weight in importance. Later, we show how to remove the artificial node from the final rank vector to obtain a ranking of items in the set without any distortions.

In addition to the ranking of a single point in time, the algorithm expands to analyze a sequence of consecutive convergence rankings, infers the behavior of trends and allows for the forecasting of near-future or cyclical ranks.

The applications of this algorithm are immediate and plentiful  in possibilities. In its essence, this algorithm can help to understand the usage behavior of services by its users based on non-invasive simple data collection. From its results, it is possible to better plan the allocation of resources.


Friday, May 24, 2013

ARGEOM - Augmented Reality Geolocation Math

Redirecting to https://dalmocirne.com/2015/05/01/the-math-behind-augmented-reality-maps/ If you are not redirected automatically, please follow the link to the article at: https://dalmocirne.com/2015/05/01/the-math-behind-augmented-reality-maps/

Friday, May 11, 2007

A Different Approach to a Window System: The Modeling and Applications of a Non-Overlapping Window Environment.

The era of Web 2.0 allowed us to implement and use windows inside a web browser, without impact neither on performance nor usability. The possibility of desktop-like experience while using web applications, broads the horizon of programs that can benefit from all the advantages that come with the Internet.

In this paper we are going to explore a different approach to how a dynamic window system can function and behave. Windows squeeze and expand, resembling an accordion. This way, windows give a little space to other windows (when required) , or request a larger area, within the canvas, to allow the user to concentrate his/hers focus, without loosing the sight of what is in the other windows.

Download the complete paper here.

A flash binary executable demo can be downloaded here.

The complete source code (written in OpenLaszlo) can be downloaded here.